No one blames themselves if they don't understand a cartoon, as they might with a painting or "real" art; they simply think it's a bad cartoon.
Sometimes I get worried I'm getting too caught up in the nauseatingly oily smoothness of my own line, when all I'm trying to do is make it as clear as possible.
I guess I just don't like being physically in front of people I don't know very well, because I expect to be "seen through," or, even worse, instantly hated.
As a cartoonist, my single goal is to create people with whom, for better or for worse - and regardless of how embarrassing it sounds - I can "fall in love" and somehow feel something deeply about, and through.
My mother was always encouraging about my wanting to be an artist.
One of the things that appealed to me most about comics was that you can pick the ones you like and build your own personal pantheon.
My grandmother was an unparalleled storyteller who gave me a preview of how life might turn out, and also fortified my empathy.
I'm only trying to present as honest a portrayal of the grimness of human ambition as I can. I'd hope it's rather uplifting, actually, since I find the sort of blind optimism and empty laughter of a great deal of "contemporary culture" to be more depressing than something that admits to a potential for disappointment and a gnawing sense of existential mockery.
It's somehow more comforting to imagine that one's suffering is unique, and to measure against what one doesn't know, rather than against what one does.
I arrived at my way of "working" as a way of visually approximating what I feel the tone of fiction to be in prose versus the tone one might use to write biography; I would never do a biographical story using the deliberately synthetic way of cartooning I use to write fiction. I try to use the rules of typography to govern the way that I "draw," which keeps me at a sensible distance from the story as well as being a visual analog to the way we remember and conceptualize the world.
There's something very strange and wrong-seeming about drawing realistic eyeballs in comics, at least in the mode of comics where action is carried more by the movement of the characters rather than where narration links disparately framed selected images.
There's a rhythm to the words combined with the pictures [in a comic]. Whenever I'm working on a comic strip I re-read it, probably hundreds of times through to pay attention to how all of those things work. Sometimes even changing the angle of a character's eyebrow can really, seriously alter the effect and overall interpretation of a scene. And the insertion of a pause or a cough or a sniff, and all these things that we do in conversation, can bring it to life in a strange way.
Fortunately, I'm able to make a living from comics, so I'm privileged enough to be quite choosy, though most cartoonists can't afford to be. It's really an uncomfortable situation, since I'm not an illustrator, though I do get calls from morally indefensible businesses offering me money to decorate their ambitions. It's extremely rare, almost unheard of, in fact, that I am asked to do a comic strip. Do writers get calls to pen Toyota advertisements? Do composers get asked to write chamber pieces about exercise machines?
I don't trust art that promises a 24-hour joyride. In fact, there seems to be a modern sense of entitlement for such constant "ups," which is a repugnant attitude any way one chooses to look at it. I definitely believe in the possibility of happiness, though; it's just something that I think, rightfully, is rare in its genuine form, and that it can't be counterfeited.
Whereas in a memory you edit things out and sort of restructure the things to seem a little bit more heroic, or to focus on particular aspects that magnify or reduce certain things.
I don't think that people are necessarily going to films simply because they were adapted from comics, though I could be wrong. Comics aren't really misunderstood either, they've just been mostly silly for the past century, and those genre-centered stories have found their way into the movie theaters over the past couple of decades because a generation who grew up reading them has, well, grown up.
I do worry that beginning cartoonists could feel somewhat strangled by the increasing critical seriousness comics has received of late and feel, like younger writers, that they have to have something to "say" before they set pen to paper. Many cartoonists feel even more passionate about this idea than I do, vehemently insisting that comics are inherently "non-art" and poop humor or whatever it is they think it is, but that attitude is a little like insisting that all modern writing should always take the form of The Canterbury Tales.