I went to Kent State basically to avoid going to Vietnam, I had no idea what I was doing in the world. I was lost, and trying not to get into a fight every day.
Technology has taken its toll on albums in a tough way. The CD format and MTV really played havoc on artists.
Lego was our fourth film, because we did two Cloudys, so yeah there's a little bit of shorthand that's involved and then you can anticipate things- because for me it's like, I get a script for a movie and I go, "Wow that's a pretty good script", then you sign on and a couple months later they show you the first cut and you're like, "Whoa, how did that happen?"
When I'm writing a theme song for a TV show I always think, "What would be Pavlovian where a kid would be in the kitchen, or an adult would be in the kitchen, and they hear the theme song come on and it would draw them back to the other room so that they would watch the show?"
Will Arnett and I were never in the same room, but once I saw early animation we started writing music for that and then he just kind of did his little rap over top, some of it was free form and some of it I made up, we all just kind of contributed to it.
TV series, there's a lot of everybody talking to you and giving you input for the first couple episodes, and then they're on such a crazy schedule that you get another episode on a Monday, you have to have it done by Friday and it becomes very solitary work usually, TV shows.
What makes games so exciting is that's a whole other- there's all sorts of other considerations on what music is supposed to achieve and what you're attempting to support, it's not uncommon to think of your music and to think of the way your orchestra plays for something like Jack and Daxter where you start with- you know because it has to change tempo and intensity as the action gets more intense.
This is the fourth movie that I've done with this set of director-writers and I've learned to trust them at this point, because actually I started on Lego before they did.