Also with that money comes the idea, "Let your imagination run wild." Which I think is a very dangerous thing. I think it's dangerous because you can get into pretty wacky territory. There are things that are too crazy.
My job is to make a film that can sit as a standalone piece, that if it's the only Marvel film you see, it's a great film with a great story in and of itself. The lucky thing is that there's a bunch of geniuses who run Marvel that make sure, even if it's a standalone piece, that it's part of a great big jigsaw puzzle that could be appreciated as a whole as well.
If you're tracking with a character that's running off a thing and diving off, I would leave the camera there and not follow them down, because cameras don't do that. The audience understands that. I'll definitely bring that understanding of keeping things a bit more grounded.