Your name is Windows. Why are you a flag?
I know that in my own work I'm able to do all kinds of things I never thought I'd be able to do.
Helvetica is the font of the Vietnam War.
I don't think of design as a job. I think of it as - and I hate to use this term for it - more of a calling. If you're just doing it because it's a nice job and you want to go home and do something else, then don't do it, because nobody needs what you're going to make.
Really, everything is designed.
Creativity has to do with what came before you immediately, not what came before you a long time ago.
Design always has a purpose, art has no purpose. That's really the difference between them. Do I think one is better than the other? Absolutely not. I think they both fulfill functions.
Planning involves considering how other people may use something.
Whatever you design[/make/build], use it to raise the expectations of what can be achieved
I love that the level of mediocrity rises.
Your work gets destroyed by dumb people and it gets enhanced by smart people and it really doesn't have anything to do with marketing.
Identity means "how do I get known? How do I expressmyself?" and that's generally what I'm helping somebody do. It may be three dimensional, it may be a public space, it may involve government,it may involve cultural institutions, it may involve corporations, it may involve editorial publications - it can be anything, really.
I think that it's a great time to be a designer.
To me what really matters is that it shouldn't matter to you what day of the week it is.
I think design, to a degree, is more generous and more humanistic than art, though great art can move us more.
I love the big scale and immediate impact of posters. They're my favourite things to design.
It could be that going to work is better than being home. But you should never think of days as the weekend. It should all be the same, it should all be stuff you want to do. And when it isn't then you have to change it, and you have to think about how you change it.
I think that the notion of being creative is the notion that, inwardly, you assume that many things are possible. And that you can try these things and that something will happen.
Stefan Sagmeister says that nobody innovates past forty-five, but I think he's wrong. I want to keep doing it.
When I paint I do a different thing than when I design. But both involve aesthetics, both involve thought, both involve planning.
Planning is design. As a designer what I tend to do, and what's different from being a painter, is that I interact with other people, and the people have things they need to have happen.
I think that the ability of people to accept new things is growing, and that's good for all of us.
All maps are distorted, they are not literal fact.
You need to be able to ride past the technology by understanding what it can do, who you are, and where you want to take it. You don't want technology to lead you; you want to lead it, but it's very hard to do that when you're in the middle of it.
All the little risks I took were sort of like all the apartments I had moved into: I was finding the right spot.