If there is a choice between absolute safety and freedom, then freedom must always prevail.
One either loves, or waits for love, or banishes love for good. That is the full range of possible choices.
So Thomas Pynchon wants a private life and no photographs and nobody to know his home address. I can dig it, I can relate to that (but, like, he should try it when it's compulsory instead of a free-choice option).
Free-form games in which the player can make choices about what the game is going to be, become a kind of gaming equivalent of the narrative possibility.