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The more I learned about games, the more frustrated I became because the games weren't very good. I could tell a good game from a bad game. My conclusion was: let's make our own games.

"The Ultimate Game Freak". Time Magazine Interview (Volume 154, No. 20), content.time.com. November 22, 1999.
The more I learned about games, the more frustrated I became because the games weren't very good. I could tell a good game from a bad game. My conclusion was: let's make our own games.