Authors:

There is no one "root of all evil" in software development. Design is hard in many ways. People tend to underestimate the intellectual and practical difficulties involved in building a significant system involving software. It is not and will not be reduced to a simple mechanical "assembly line" process. Creativity, engineering principles, and evolutionary change are needed to create a satisfactory large system.

"Masterminds of Programming Conversations with the Creators of Major Programming Languages". Book by Shane Warden, Federico Biancuzzi, March 2009.
There is no one root of all evil in software development. Design is hard in many ways. People tend to underestimate the intellectual and practical difficulties involved in building a significant system involving