I think that if you're creating an environment completely or...in my research, what I've learned is that if it's a CG world or a lot of visual effects, you're almost better doing that in post.
I've done so many movies with first-time directors, and honestly I just go with gut instinct. People that usually can tell me a good story, and talk to me about why the movie is the movie they want to make. I just go with my gut.
If I was one of the leaders...if I was just a leader of one of these studios what I would do is I would go to all my cohorts who run other studios and say let's make a deal. Let's each of us make three 3D movies a year or whatever the number is. Let's not take every movie and make it a 3D movie. Let's take our three tentpoles or whatever movie it is so you have a specialness to it.
I think there was always something that everybody wishes they could relive in high school.
I think the combination of action and the combination of comedy are two really, really good genres to meld together.
I think that when audiences find a movie that they don't expect to like, it adds great word of mouth.
You might have been able to fool people the first time, or something, but you really can't make a successful sequel today unless people really, really liked the predecessor.
There's pressure to deliver as good of a movie with a little bit more of a budget, and that to me ... to me the hardest thing always is, I just want to deliver a good movie no matter what the budget is and no matter where we shoot it or any of those things.
So what'll happen is there'll be some very good cinema experiences are going to see 3D where you have to pay more. And there'll be some bad experiences of going to see movies in 3D. And I just hope that this kind of gold rush mentality doesn't kill what could actually be something that really, really benefits the industry.
If I'm shooting actually a live-action movie and I feel like I can get the shots that I need with the existing 3D cameras, then I see there is no reason to not use those-to not shoot it in 3D. But there are limitations to the 3D cameras in terms of the amount of them, in terms of the size of them, in terms of where you can actually shoot them. There are definitely limitations so you have to weigh the costs. And you have to weigh also what ultimately what creatively you want to get.
I think certain movies are right for 3D. I think certain movies are not right for 3D. And I think the specialness of 3D will be worn off if every movie becomes 3D.
I think 3D is a great innovation for the film business. But I hope it's not the thing that kills the golden egg because what's happening now is every movie there's pressure from the studio to turn it into a 3D movie.
I have a ton of fun, I mean luckily I've been balancing a ton of projects for a lot of years now, and I'm better when I'm busy and I just do my job in a way where I really totally compartmentalize.
I think that everybody, even if they had the best high school experience, there was something about high school. Whether you dropped a pass, or whether you flunked the test, or you didn't go to the prom.
I hate high expectations because they're hard to beat.
If anybody would have told me I'd be making number seven Fast & Furious, I would have said, "You're crazy."
I think a lot of people end up making sequels to movies just because the first one did a lot of business, and I think what people have learned is that it doesn't matter if the first one did a lot of business or that people want to go see another one just to see another one.
What I think is so special about "Goosebumps" [movie] is it kind of a badge of courage for kids. They're scared and then they get through it and they're so proud of themselves that they made it through.