You can use a lot of different technologies to create something that doesn't really have a lot of value.
We can be using the same kind of technology, the same kind of techniques, but when we use it, we get something different.
I think what a lot of people see as unique is using different technology or different techniques [to make games], but I feel like, as long as you have a core that's unlike others, that's what 'unique' is.
Originally, I wanted a machine that would cost $100. My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn't used NAND flash memory and other pricey parts, we might have succeeded.