You can compare Holmes and Watson to great Shakespearean characters, in a way. They've been played by hundreds of actors over the years, and each one is a different interpretation - the source material can take that form of interpretation.
You get the sense that [John] Hughes is so right about the way groups divide and then divide again and then sometimes align and then sometimes break apart. And this idea that Michael Hall's character says, "On Monday, are we going to be friends?" you know, based on this.
The ones [comedies] that I always liked, whether it's Terms of Endearment, Broadcast News, or Fast Times of Ridgemont High, they were all about two hours, or a little bit over two hours. With that extra 15 or 20 minutes, you can get to real character and you're not just stuck in plot.
I test the movies a lot, and if the audience says they love the movie, we know we're on the right track. And if they tell me they hate it, I try to figure out what I've done wrong. But every time out, the audience wants me to go deeper, they want to know more about the characters, and they don't want these movies to be shallow. So they really urge me to tell them a complicated story, and then when I do so, they're thrilled
Every time I'm in editing, there's always a moment where you think, "Maybe this should be six or seven minutes shorter, but I'm losing character and story that I think is important." When I like things, I'm not in a rush for them to end.
I've made movies on every part of the spectrum, and you do understand when you go into certain movies that you're trying to elicit a certain kind of response from the audience, and people get a real sense of satisfaction when they're rooting for a character and the character pulls it off.
I love finding the vulnerability in characters. There's truth there. There's beauty in vulnerability.
If you are a writer/director, the [movie] characters are a part of yourself.
An occupying power has no right to make significant alterations in the character of the occupied society, to change the laws all around, without a strong security reason and so forth.
You must worry about the truth of your characters and that it fits your vision. The rest will come naturally if you've done your job properly. I love the horror genre but I want to transcend it too. Allow the hardcore audience to see possibilities beyond the easy scare, to embrace its multi-faceted richness.
Characters begin as voices, then gain presence by being viewed in others' eyes. Characters define one another in dramatic contexts. It is often very exciting, when characters meet - out of their encounters, unanticipated stories can spring.
Though I am never exactly "blocked" I do have difficult periods. I am led by a fascination with material - the challenge of presenting it in an original and engaging way. I have no problem imagining stories, characters, distinctive settings & themes - but the difficulty is choosing a voice & a language in which to present it.
To choose the ideal voice for a character is to give a character an ardent and vivid life, to allow him or her to speak, rather than speaking for them, in an older style of omniscient narration.
If Shakespeare's great plays are variants of stories, even novels, you can see how each character is telling his story from his perspective; each is vying with the others for dominance, but in the end, in tragedy, most of these voices will die, to be replaced by the yet more vigorous voice of a younger generation.
We are all regionalists in our origins, however 'universal' our themes and characters, and without our cherished hometowns and childhood landscapes to nourish us, we would be like plants set in shallow soil. Our souls must take root - almost literally.
I rarely write in my own voice except in book reviews and memoirs; otherwise, I am writing in mediated voices, modulated in terms of the characters whom the voices express.
To be true to life, a novel must have an ending that is inevitable given the specific personalities of the characters involved. The novelist must not impose an ending upon them.
I think the Trump thing is particularly egregious, and I think he's as much a product of the GOP lie machine in the era of Roger Ailes as he is of television. And also, of the Twitter era. Of the everything-is-as-reductive-as-it-can-be. To me, the most telling thing is we have a man who cannot complete a sentence. Certainly could never get to 140 characters, or past it. He thinks in tiny little bursts - the way he tweets.
Redemption is something you have to fight for in a very personal, down-dirty way. Some of our characters lose that, some stray from that, and some regain it.
Having your own character in a video game is pretty cool.
A good name is seldom regained. When character is gone, all is gone, and one of the richest jewels of life is lost forever.
Often my characters have some kind of idealism or grand belief that they're pursuing.
From a slight, undetermined drawing, where the ideas of the composition and character are just touched upon, the imagination supplies more than the painter himself, probably, could produce. And we accordingly often find that the finished work disappoints the expectation that was raised from the sketch.
If a character is honest with a reader, then (hopefully) that will engage the reader's empathy centers; she'll meet that openness with acceptance, and they'll forge a nourishing and meaningful bond as the book continues.
I always feel that as the author, once I know what a character is ashamed of, then I can go about making her truthful on the page.