If you can just be yourself, then you have to be original because there's no one like you.
My job as a designer is to look into the future. Not to use any frame of reference that exists
I think it's really important to design things with a kind of personality.
I'm always working. Like a lot of creative people I can't switch off. I can't disassociate work from pleasure. My job is my hobby.
One of the best things I ever did was to train in a practical skill. I love computers and they've become such a part of life, especially to the world of design. But it's important to understand that they are a tool, as much as a hammer or a saw is a tool. Computers don't help you design. There needs to be more emphasis on training young designers in how to build things. A good writer needs a good vocabulary. A good designer needs to understand his materials and processes. You can't, as a successful designer, pretend to get any respect if you don't know how things are made.
To create well I have to be in a good mood, happy and cool.
I'm fascinated with materials, with processes, with technologies.
If somebody asked me about my inspiration I would say that it's not the peopleand it's not the things, it's travel and experiencing different environments.
If I can feel freedom then I can create.
Studing jewelry gives you an incredible technical background. If you can work on very, very small things, then, I think, typically you find it easier to go bigger rather than the other way around. I think a lot of architects have struggled with small things. Whereas if you start small, it's easier to get bigger.
I don't have any furniture of mine in my room.
But to me, to be original is to be yourself.
I do feel that the world is entering into a period of the incredible period of reflection and introspection. A lot of people are questioning the future, and I can't help but think that's a positive thing. I'm not sure about the art world, but the design world may be able to offer some solutions. Design is about troubleshooting. As a designer, I ultimately feel like a gun for hire. Companies hire me because they've got a problem. That's kind of what it boils down to. And I think this is a moment in our history where we need different solutions.
I was much more interested in making things than in designing them.
The fashion industry has an enormous amount to offer in what we do in industrial design because fashion is fast, fashion has its finger on the pulse. There are very few creative industries that work on that rhythm.
If you see something that you feel is familiar it gives you an important kind of emotional connection.
So if I design it and then go away, it's still living somewhere and it still exists by itself without me.
People kind of tend to mystify design and architecture by suggesting you need to train.
I have to confess that I'm in a constant state of evolution in terms of the way I feel about it. When I was doing early pieces, I wasn't exactly in love with the idea of building the stuff. I could do it because I had the skills, but I really did it because I couldn't find anyone else to build it for me.
So if I want to buy a light in a shop and I don't find a light that I like, I think to myself what would I like? What would I like to buy? Then I started to imagine and design it for myself a lot of the time.
Doing anything in Japan as a sort of architecture - related project is just fantastic because they do everything so perfectly and so quickly. It's unlike anywhere else in the world.
With the Solaris, however, I wanted to design a very simple, elegant dress watch
Design schools are good, I guess, sometimes I visit schools, but they are very very limiting.
Yeah, my dream would be to work for 6 months and then have 6 months to play, just snowboarding, surfing, and going to cool places to listen and be alone and kinda chill out.
I made some salt and pepper shakers a while back and waited three years for them to come.